L3 Stratis is looking for Graphics Software and Video Simulation Engineers to support development of the Constellation Training Facility (CxTF) at the NASA / Johnson Space Center (JSC). The CxTF is the high-fidelity simulation and astronaut training facility used to model the Constellation Program space vehicles, e.g., Crew Exploration Vehicle and Lunar Lander, that will take the U.S. back to the Moon and on to Mars. This facility will be used to train NASA's next generation of astronauts and flight controllers.
This work involves graphics software development, Crew Exploration Vehicle (CEV) Vision Processing Unit (VPU) modeling and simulation, H.264 video coding standards, and integration on Linux PC platforms using the Trick© Simulation Environment Toolkit. Individual will develop large scale, high-fidelity simulation components for NASA's end-to-end CxTF.
Job Responsibilities include:
- Graphics software development - Image and video processing expertise and algorithms - CEV Vision Processing Unit (VPU) domain expertise and modeling - Simulation math model development - Debug, test, and verification work with simulation math models and simulation facilities - Simulation requirements, architecture, and design - Facility integration and testing.
This work takes place in a highly stimulating and dynamic environment that is critical in the human space exploration initiative.
This position requires a self-motivated, capable person wanting to work in a very team-oriented, friendly, but demanding environment. The ideal individual should also have strong verbal and written communication skills.
0 Responses to “Graphics Software and Video Simulation Engineer”
Leave a Reply